Playing Alto's Adventure last night, it struck me that I'm learning. But each new level has new goals, and I often fail at them the first few (dozen) tries. I can land triple backflips and flow from one trick to the next. I've played this game for a few weeks now, and I've gotten well past Level 1. I'm pretty sure I did that the second time, too. The first time I tried to have Alto backflip, I landed the poor kid on his face. Get enough levels, and you unlock a new character. Complete all three goals, and you level up. Each time you start down the hill, you get a list of three goals. If you land on your head, get your snowboard stuck in the snow, faceplant into a rock, or tumble down a chasm, your score (from performing tricks, catching llamas and successfully escaping elders) is tallied, and you start back up at the top of the mountain. When you land on your feet, you get a speed boost that can smash through rocks and help you escape pursuit. You can also shoot over chasms or perform tricks as you fall through the air. By timing your jumps well, you can land on and slide along bunting lines and tiled roofs, or you can bounce off of rocks and campfires while catching llamas along the way down the snowy mountainside. For much of the game you have only one control: tap on the screen to jump (if you keep your finger pressed, the jump turns into a flip). The rules of the game are deceptively simple: don't fall, and don't get caught by a disapproving elder. As you progress, you can choose to play as some of Alto's friends (my husband's favorite is the quick-flipping Maya I tend to prefer Izel, who has apparently attached rockets to her snowboard). You start as Alto, a snowboarding boy who is trying to catch runaway llamas. Alto's Adventure is a beautiful little game.
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